Platformers are one of the most beloved game genres — from Mario to Celeste. With Makermint, you describe what you want (lava levels, double jumps, coin collecting, moving platforms) and our multi-agent pipeline handles the physics, collision detection, level design, and polish. Every game compiles and runs before you see it.
Makermint can build multi-level platformers with custom mechanics, enemies, power-ups, and boss fights. Think NES/SNES complexity — not AAA 3D platformers.
The Draw agent generates themed assets for your platformer. You can also describe the exact art style you want — pixel art, cartoon, minimalist, etc.
Yes. Makermint games are browser-based and responsive. Touch controls are generated automatically for mobile play.
Not yet as a built-in feature, but you can describe a simple level editor as part of your game and the AI will attempt to build one.