About Makermint
Makermint Studio is an AI-powered platform that turns your ideas into playable games. Built by BeyondOS — the operating system for individual independence.
What is Makermint?
Describe your game in plain language and our AI builds it — complete with graphics, gameplay mechanics, and publishing. No coding required. Games run in any browser on desktop and mobile, and you can share or monetize them instantly.
Our Mission
In late 2025, AI crossed a line that changes everything. One person with the right tools can now build what used to need a company. Creation has been commoditized — but earning from it hasn't. We're here to close that gap. You bring the idea. Agents bring it to life. Beyond makes it earn.
How It Works
- Describe — Tell the AI what game you want to build using plain language prompts.
- Generate — AI builds your game with code, graphics, mechanics, and sound.
- Publish — Share your game with the world. Play in any browser, monetize with ads.
Backed By
Makers Fund · Play Ventures · Attinum Ventures · Big Bets.
The Team
A distributed team across Australia and Finland — building the future of game creation.
- Anton Gauffin — Co-founder & Investor. Serial entrepreneur. Founded Huuuge Games. 100+ investments in tech & gaming.
- Ben Dickenson — Co-founder & CEO. 23 published games. Ex-Wooga & Digital Chocolate. Founded Rise Games.
- Chaithanya Kamath — Product & Growth. AI entertainment & interactive content. Building generative game experiences.
- Chris Butterworth — Head of Engineering. Leading platform architecture and engineering across the Makermint stack.
- Joel Field — Full-Stack Engineer. 10 years in web technologies. Full-stack systems at scale.
- Toni Alatalo — Principal Engineer. 3D web & virtual worlds pioneer. Open source realXtend creator. Finland.
- Deval Shah — Senior AI Engineer. 7+ years building scalable AI systems. Agentic AI for product development.
- Pranav P. — AI Engineer. 5 years ML across 3 continents. Production models in real-world applications.
- Oscar Harris — Sr. AI Engineer. Building the intelligence behind Makermint's generative game engine.
- Matthew Elmes — AI Engineer. Game dev & creative technology. Adelaide, Australia.
- Michael Kijanka — Frontend Engineer. Crafting the Makermint Studio interface and user experience.
- Roy Hampton — QA Lead. Quality assurance across platform, games, and deployment pipelines.
- Shovan Das — Full-Stack Engineer. 8+ years full-stack. Scalability testing & backend systems. Oulu, Finland.
- Myriam Bedioui — Community Manager. Marketing & community building across gaming. Influencer campaigns & user acquisition.